
Anthousis Andreadis
Researcher / PhD StudentComputer Graphics Group
Department of Informatics
Athens University of Economics & Business
Email: anthousis [at] [remove this] gmail [dot] com
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Professional Experience

Company: Athens University of Economics and Business
Period: March 2013 - January 2016
Tasks: Development and support of custom Virtual Reality engine.
Development of Virtual Reality applications for architectural walkthroughs, education and entertainment on CAVE, POWERWALL and DOME VR systems.
Design and implentation of real-time algorithms and techniques using C/C++, OpenGL, OpenSceneGraph and script languages.

Company: Foundation of the Hellenic World
Period: January 2007 - March 2013
Tasks: Development and support of custom Virtual Reality engine.
Development of Virtual Reality applications for architectural walkthroughs, education and entertainment on CAVE, POWERWALL and DOME VR systems.
Design and implentation of real-time algorithms and techniques using C/C++, OpenGL, OpenSceneGraph and script languages.
Selected Publications

10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (GRAPP 2015)
Personal Projects

An isometric action game for iOS developed in Unreal Engine that was never completed. Still some good work was put behing this project. All modeling and texturing by Gabriel Gourdoglou.

Another action-racer for iOS that never came to life, build on a custom engine. All modeling and textures by Alexander Hemery and Kostas Diamantis. Programming by me and Dimitris Christopoulos

Educational software for pre-school kids that aims to train them on the subject of flora though visual games and material. All educational material by Dimitra Tzanetou
Copyright © 2010-2015 Anthousis Andreadis